<Capitalist> Sam says, "I could probably find some good engineering details to help get the GP hovertank store off the
ground."
<Capitalist> Tarnel says, "Head on over. I can probably turn off security in about 2 minutes."
<Capitalist> Sam says, "Ok, going to pick up some droids first, just in case."
Syria Dock(#169RF)
The piers here are in very good repair. A wide assortment of submarines are constantly arriving and leaving. Dock workers are spending more time loading food stuffs than they are building or repairing submarines.
Steel cables are piled up in one corner. A few guards in blue assist in directing traffic.
Sales representatives from General Products are selling dexterity 10 submarines with variable constitutions. Use '+buy sub <number>' to buy a submarine. The number will be the submarine's constitution and can be from 0 to 10. The priceis 10,000 Oxy plus 20,000 per constitution point.
A group of scrap metal buyers make offers on subs whose day is past, use '+sell sub <#number>' to sell your sub to them.
Sam departs to Syria <1>.
Syria
Afinely crafted stone fountain dominates the center of this port. Hanging gardens are everywhere. It appears
as if this port's primary role is to produce food. In addition to the hanging gardens, green houses are growing a variety
of fruits and vegetables. A small wheat field covers the South side.
Many of the people here are not people at all, they are robots. The robots handle all of the food growing and
processing. Mixed throughout the port is a large farmer's market. Some of the best food is grown in Syria.
Sam departs to General Products Arcology <3>.
General Products Arcology
This square room is dominated by awhite, V-shaped desk. Sitting behind the desk are two attractive
receptionists. A man and a woman whose voices betray their age, but their surgically enhanced faces do not. They wear
conservative gray clothing and their hair short.
In the middle of the left wall is the residential elevator. Opposite it in the right wall is the business elevator.
The elevator doors are an extremely strong, dark green, iron-alloy. Fifty centimeters to the left of each elevator is a
small retinal scanner. There are no buttons to call the elevators.
The floor is tiled with creamy, emerald green hexagons. The walls and ceiling are white. A black door, labeled
"Guard Room", is set in the middle of the far wall, behind the desk.
Sam departs to Guard Room <4>.
Guard Room
This is a spacious barracks, with green tiled floors and white walls. Along the left side are work tables and tools
for repairing droids. Along the right side are bunk beds, private lavatories and showers, and compact kitchen appliances.
At the far end of this room are three desks facing ten monitors. The monitors show every room in the arcology.
Chairs at the desks appear to be very comfortable.
To recompile the list of guards, use '+compile'.
You say, "Guard, move 1"
Sam departs to General Products Arcology <1>.
GP Droid <#689> arrives from Guard Room.
GP Droid <#692> arrives from Guard Room.
GP Droid <#639> arrives from Guard Room.
GP Droid <#686> arrives from Guard Room.
GP Droid <#693> arrives from Guard Room.
GP Droid <#682> arrives from Guard Room.
You say, "Guard, move 1"
Sam departs to Syria <1>.
GP Droid <#682> arrives from General Products Arcology.
GP Droid <#693> arrives from General Products Arcology.
GP Droid <#686> arrives from General Products Arcology.
GP Droid <#639> arrives from General Products Arcology.
GP Droid <#692> arrives from General Products Arcology.
GP Droid <#689> arrives from General Products Arcology.
You say, "Guard, move 1"
Sam departs to Syria Dock <1>.
GP Droid <#689> arrives from Syria.
GP Droid <#692> arrives from Syria.
GP Droid <#639> arrives from Syria.
GP Droid <#686> arrives from Syria.
GP Droid <#693> arrives from Syria.
GP Droid <#682> arrives from Syria.
DC Droid <#696> arrives from Syria.
DC Droid <#677> arrives from Syria.
DC Droid <#647> arrives from Syria.
DC Droid <#681> arrives from Syria.
Sam departs to Sam's Submarine <#691>.
Sam's Submarine <#691> has been unlocked.
Sam departs to Syria Dock <1>.
You say, "Guard, move #691"
Sam departs to Sam's Submarine <#691>.
DC Droid <#681> arrives from Syria Dock.
DC Droid <#647> arrives from Syria Dock.
DC Droid <#677> arrives from Syria Dock.
DC Droid <#696> arrives from Syria Dock.
GP Droid <#682> arrives from Syria Dock.
GP Droid <#693> arrives from Syria Dock.
GP Droid <#686> arrives from Syria Dock.
GP Droid <#639> arrives from Syria Dock.
GP Droid <#692> arrives from Syria Dock.
GP Droid <#689> arrives from Syria Dock.
DC Droid <#449> arrives from Tarnel's Submarine <#502>.
Sam's Submarine <#691> has been locked.
You pemit "guard, move 1" to DC Droid <#449>.
DC Droid <#449> departs to Syria Dock <1>.
You pemit "guard, move #502" to DC Droid <#449>.
<Capitalist> Sam says, "You'll want to unlock and get your droid back."
<Capitalist> Tarnel says, "What droid?"
<Capitalist> Sam says, "#449 was in your sub in dock and heard me."
<Capitalist> Tarnel says, "Oh, that must be the one I had guarding Syria during the attack."
<Capitalist> Sam says, "Yeah."
<Capitalist> Tarnel says, "It's one of the normal guards there."
<Genetica Dock <w>.
Genetica Dock(#189RnF)
The dock here looks like the inside of a laboratory. The walls, floor, piers, cables, and tools are all white. Shore
Patrolmen monitor all traffic entering and leaving. The dockworkers here argue physics as they secure the submarines.
A desk sits near a large door leading to Genetica. Two old men in white lab coats man the desk. They question
everyone who enters or leaves Genetica.
You pemit "guard, move 1" to DC Droid <#449>.
<Capitalist> Sam sends it back into Syria port, then.
<Tempest Dock <w>.
Tempest Dock(#187RnF)
The submarine berths here are made of an extremely strong, dark green, iron-alloy. Many of the submarines in dock
have logos of corporations imprinted on their sides. There are fewer public dock workers here than most other docks. Most
of the dock labor is performed by corporation crews. A direct tunnel with a moving walkway for pedestrians and a canal for
submarines leads to Dark Moon Dock.
Sam departs to Tempest Dock <1>.
<Capitalist> Tarnel says, "Let me know when you're ready and I'll turn the cameras off."
Sam departs to Tempest <1>.
Tempest
The ground here is paved with smooth concrete. Streets and alleys are created by many 30-meter tall arcologies. Each
arcology bears a different logo and is its own city-state. Most of the arcologies seem to share a common architect. Very
few arcology guards are seen outside of their own arcology. Traffic here consists mostly of shipments between the
arcologies and the dock. It appears that none of the arcologies have windows.
@pemit/list #689 #692 #639 #686 #693 #682 #696 #677 #647 #681=guard, move 1
GP Droid <#689> arrives from Tempest Dock.
GP Droid <#692> arrives from Tempest Dock.
GP Droid <#639> arrives from Tempest Dock.
GP Droid <#686> arrives from Tempest Dock.
GP Droid <#693> arrives from Tempest Dock.
GP Droid <#682> arrives from Tempest Dock.
DC Droid <#696> arrives from Tempest Dock.
DC Droid <#677> arrives from Tempest Dock.
DC Droid <#647> arrives from Tempest Dock.
DC Droid <#681> arrives from Tempest Dock.
<Capitalist> Sam says, "Ready."
<Capitalist> Tarnel says, "In fourty seconds."
You sense that you are invisible.
You say, "guard, kill totalitarian"
DC Droid <#681> says, "I will kill anyone who is a member of the totalitarian faction."
DC Droid <#647> says, "I will kill anyone who is a member of the totalitarian faction."
DC Droid <#677> says, "I will kill anyone who is a member of the totalitarian faction."
DC Droid <#696> says, "I will kill anyone who is a member of the totalitarian faction."
GP Droid <#682> says, "I will kill anyone who is a member of the totalitarian faction."
GP Droid <#693> says, "I will kill anyone who is a member of the totalitarian faction."
GP Droid <#686> says, "I will kill anyone who is a member of the totalitarian faction."
GP Droid <#639> says, "I will kill anyone who is a member of the totalitarian faction."
GP Droid <#692> says, "I will kill anyone who is a member of the totalitarian faction."
GP Droid <#689> says, "I will kill anyone who is a member of the totalitarian faction."
Tempest
The ground here is paved with smooth concrete. Streets and alleys are created by many 30-meter tall arcologies. Each
arcology bears a different logo and is its own city-state. Most of the arcologies seem to share a common architect. Very
few arcology guards are seen outside of their own arcology. Traffic here consists mostly of shipments between the
arcologies and the dock. It appears that none of the arcologies have windows.
<Capitalist> Tarnel says, "Off. Going for the door."
Frigus Tiro Arcology
This square room is dominated by awhite, V-shaped desk. Sitting behind the desk are two attractive
receptionists. A man and a woman whose voices betray their age, but their surgically enhanced faces do not. They wear
conservative gray clothing and their hair short.
In the middle of the left wall is the residential elevator. Opposite it in the right wall is the business elevator.
The elevator doors are an extremely strong, dark green, iron-alloy. Fifty centimeters to the left of each elevator is a
small retinal scanner. There are no buttons to call the elevators.
The floor is tiled with creamy, emerald green hexagons. The walls and ceiling are white. A black door, labeled
"Guard Room", is set in the middle of the far wall, behind the desk.
Tempest <1> Business Elevator <2> Residential Elevator <3> Guard Room <4>
GP Droid <#689> arrives from Tempest.
GP Droid <#692> arrives from Tempest.
GP Droid <#639> arrives from Tempest.
GP Droid <#686> arrives from Tempest.
GP Droid <#693> arrives from Tempest.
GP Droid <#682> arrives from Tempest.
DC Droid <#696> arrives from Tempest.
DC Droid <#677> arrives from Tempest.
DC Droid <#647> arrives from Tempest.
DC Droid <#681> arrives from Tempest.
<Capitalist> Sam says, "In the lobby."
<Capitalist> Sam says, "Which elevator?"
<Capitalist> Tarnel says, "Residential in about 30 seconds."
<Capitalist> Tarnel says, "Unlocked."
Residential Elevator
This is a 4-meter square elevator made from a dark green, iron-alloy. To the right of the sliding door out are four
buttons. Each button appears to be a thumb-print scanner. The ceiling is black and reflective, almost like a mirror.
Frigus Tiro Arcology <1> Dormitory <2> Leisure Room <3> Arcology College <4> Contents: FrigusTiro Droid <#504> FrigusTiro Droid <#507>
GP Droid <#689> arrives from Frigus Tiro Arcology.
GP Droid <#692> arrives from Frigus Tiro Arcology.
GP Droid <#639> arrives from Frigus Tiro Arcology.
GP Droid <#686> arrives from Frigus Tiro Arcology.
GP Droid <#693> arrives from Frigus Tiro Arcology.
GP Droid <#682> arrives from Frigus Tiro Arcology.
DC Droid <#696> arrives from Frigus Tiro Arcology.
DC Droid <#677> arrives from Frigus Tiro Arcology.
DC Droid <#647> arrives from Frigus Tiro Arcology.
DC Droid <#681> arrives from Frigus Tiro Arcology.
SRPG>> Someone has started combat. A new combat round will start in 9 seconds.
<Capitalist> Sam says, "in, but have defenders."
You set your combat action to turn invisible.
You say, "guard, attack #504"
SRPG>> A new combat round is starting. You have 20 seconds to set your action. Please read '+help combat' for more help.
DC Droid <#681> says, "I have been ordered to attack FrigusTiro Droid <#504>."
DC Droid <#647> says, "I have been ordered to attack FrigusTiro Droid <#504>."
DC Droid <#677> says, "I have been ordered to attack FrigusTiro Droid <#504>."
DC Droid <#696> says, "I have been ordered to attack FrigusTiro Droid <#504>."
GP Droid <#682> says, "I have been ordered to attack FrigusTiro Droid <#504>."
GP Droid <#693> says, "I have been ordered to attack FrigusTiro Droid <#504>."
GP Droid <#686> says, "I have been ordered to attack FrigusTiro Droid <#504>."
GP Droid <#639> says, "I have been ordered to attack FrigusTiro Droid <#504>."
GP Droid <#692> says, "I have been ordered to attack FrigusTiro Droid <#504>."
GP Droid <#689> says, "I have been ordered to attack FrigusTiro Droid <#504>."
<Capitalist> Sam says, "Taking them out. Keep the cameras off."
You sense that you are invisible.
SRPG>> GP Droid <#686> inflicts 16 points of damage on FrigusTiro Droid <#504> using dexterity.
SRPG>> DC Droid <#681> inflicts 4 points of damage on FrigusTiro Droid <#504> using dexterity.
SRPG>> DC Droid <#696> inflicts 28 points of damage on FrigusTiro Droid <#504> using strength.
SRPG>> DC Droid <#677> inflicts 16 points of damage on FrigusTiro Droid <#504> using dexterity.
SRPG>> FrigusTiro Droid <#504> is disabled.
SRPG>> GP Droid <#682> inflicts 7 points of damage on FrigusTiro Droid <#504> using dexterity.
SRPG>> FrigusTiro Droid <#504> is disabled.
SRPG>> GP Droid <#692> inflicts 15 points of damage on FrigusTiro Droid <#504> using dexterity.
SRPG>> FrigusTiro Droid <#504> is disabled.
SRPG>> FrigusTiro Droid <#507> inflicts 0 points of damage on GP Droid <#682> using dexterity.
SRPG>> DC Droid <#647> inflicts 32 points of damage on FrigusTiro Droid <#504> using strength.
SRPG>> FrigusTiro Droid <#504> is disabled.
SRPG>> FrigusTiro Droid <#504> is destroyed.
SRPG>> A new combat round is starting. You have 20 seconds to set your action. Please read '+help combat' for more help.
You say, "guard, attack #507"
You set your combat action to turn invisible.
<Capitalist> Tarnel says, "They'll be off until 23:57"
DC Droid <#681> says, "I have been ordered to attack FrigusTiro Droid <#507>."
DC Droid <#647> says, "I have been ordered to attack FrigusTiro Droid <#507>."
DC Droid <#677> says, "I have been ordered to attack FrigusTiro Droid <#507>."
DC Droid <#696> says, "I have been ordered to attack FrigusTiro Droid <#507>."
GP Droid <#682> says, "I have been ordered to attack FrigusTiro Droid <#507>."
GP Droid <#693> says, "I have been ordered to attack FrigusTiro Droid <#507>."
GP Droid <#686> says, "I have been ordered to attack FrigusTiro Droid <#507>."
GP Droid <#639> says, "I have been ordered to attack FrigusTiro Droid <#507>."
GP Droid <#692> says, "I have been ordered to attack FrigusTiro Droid <#507>."
GP Droid <#689> says, "I have been ordered to attack FrigusTiro Droid <#507>."
<Capitalist> Sam says, "One defending droid gone. Next one gone in 20."
<Capitalist> Tarnel says, "About 8 minutes."
You sense that you are invisible.
SRPG>> GP Droid <#689> inflicts 12 points of damage on FrigusTiro Droid <#507> using dexterity.
SRPG>> GP Droid <#639> inflicts 42 points of damage on FrigusTiro Droid <#507> using strength.
SRPG>> FrigusTiro Droid <#507> is disabled.
SRPG>> GP Droid <#682> inflicts 8 points of damage on FrigusTiro Droid <#507> using strength.
SRPG>> FrigusTiro Droid <#507> is disabled.
SRPG>> GP Droid <#693> inflicts 10 points of damage on FrigusTiro Droid <#507> using strength.
SRPG>> FrigusTiro Droid <#507> is disabled.
SRPG>> DC Droid <#677> inflicts 38 points of damage on FrigusTiro Droid <#507> using strength.
SRPG>> FrigusTiro Droid <#507> is disabled.
SRPG>> FrigusTiro Droid <#507> is destroyed.
<Capitalist> Sam says, "Thanks."
Residential Elevator
This is a 4-meter square elevator made from a dark green, iron-alloy. To the right of the sliding door out are four
buttons. Each button appears to be a thumb-print scanner. The ceiling is black and reflective, almost like a mirror.
Frigus Tiro Arcology <1> Dormitory <2> Leisure Room <3> Arcology College <4> Contents: DC Droid <#681> DC Droid <#647> DC Droid <#677> DC Droid <#696> GP Droid <#682> GP Droid <#693> GP Droid <#686> GP Droid <#639> GP Droid <#692> GP Droid <#689>
<Capitalist> Sam says, "Defenders neutralized."
SRPG>> No one attempted any combat actions. Combat has now ended.
Arcology College
This room is divided into four main sections by open space, not walls. In one corner, students are learning how to
operate and repair the factory machinery. Near the door to the clinic, medical students are working to improve their
abilities and learn proper procedures. An experienced salesman is teaching a group of trainees in another corner. The last
corner has an old man apologizing to the future janitors and other miscellaneous staff. The violent students are sent down
to the guard room.
Residential Elevator <1> Medical Clinic <2>
GP Droid <#689> arrives from Residential Elevator.
GP Droid <#692> arrives from Residential Elevator.
GP Droid <#639> arrives from Residential Elevator.
GP Droid <#686> arrives from Residential Elevator.
GP Droid <#693> arrives from Residential Elevator.
GP Droid <#682> arrives from Residential Elevator.
DC Droid <#696> arrives from Residential Elevator.
DC Droid <#677> arrives from Residential Elevator.
DC Droid <#647> arrives from Residential Elevator.
DC Droid <#681> arrives from Residential Elevator.
<Capitalist> Sam says, "In the college."
Medical Clinic
Comfortable beds and couches line this white room. In the center of the room is a large holovision set. Healers in
white robes rest and relax here, healing those brought to them almost instantly.
The floor is tiled with white squares. Janitors are constantly cleaning and healers are usually healing.
OOC: To heal yourself, please type '+revive' without the single quotes.
Business Elevator <1> Arcology College <2>
<Capitalist> Sam says, "Medical center."
GP Droid <#689> arrives from Arcology College.
GP Droid <#692> arrives from Arcology College.
GP Droid <#639> arrives from Arcology College.
GP Droid <#686> arrives from Arcology College.
GP Droid <#693> arrives from Arcology College.
GP Droid <#682> arrives from Arcology College.
DC Droid <#696> arrives from Arcology College.
DC Droid <#677> arrives from Arcology College.
DC Droid <#647> arrives from Arcology College.
DC Droid <#681> arrives from Arcology College.
The elevator doors do not open for you.
<Capitalist> Sam says, "I need the business elevator."
Arcology College
This room is divided into four main sections by open space, not walls. In one corner, students are learning how to
operate and repair the factory machinery. Near the door to the clinic, medical students are working to improve their
abilities and learn proper procedures. An experienced salesman is teaching a group of trainees in another corner. The last
corner has an old man apologizing to the future janitors and other miscellaneous staff. The violent students are sent down
to the guard room.
Residential Elevator <1> Medical Clinic <2>
GP Droid <#689> arrives from Medical Clinic.
GP Droid <#692> arrives from Medical Clinic.
GP Droid <#639> arrives from Medical Clinic.
GP Droid <#686> arrives from Medical Clinic.
GP Droid <#693> arrives from Medical Clinic.
GP Droid <#682> arrives from Medical Clinic.
DC Droid <#696> arrives from Medical Clinic.
DC Droid <#677> arrives from Medical Clinic.
DC Droid <#647> arrives from Medical Clinic.
DC Droid <#681> arrives from Medical Clinic.
Residential Elevator
This is a 4-meter square elevator made from a dark green, iron-alloy. To the right of the sliding door out are four
buttons. Each button appears to be a thumb-print scanner. The ceiling is black and reflective, almost like a mirror.
Frigus Tiro Arcology <1> Dormitory <2> Leisure Room <3> Arcology College <4>
GP Droid <#689> arrives from Arcology College.
GP Droid <#692> arrives from Arcology College.
GP Droid <#639> arrives from Arcology College.
GP Droid <#686> arrives from Arcology College.
GP Droid <#693> arrives from Arcology College.
GP Droid <#682> arrives from Arcology College.
DC Droid <#696> arrives from Arcology College.
DC Droid <#677> arrives from Arcology College.
DC Droid <#647> arrives from Arcology College.
Leisure Room
An artificial sun shines in the center of the ceiling, making this room as bright as a Summer afternoon on the
surface. The sky-blue walls bend into a dome. Holograms of fluffy white clouds drift through the air. The clouds seem to
start in the distance and growas the approach, and then shrink again as they drift away.
Real, healthy, green grass covers the dirt floor landscaped into very gentle hills. Fruit trees are scattered around
the edges of this room. A sand path connects the elevator, the door to the sales office, and a very small beach. An unseen
machine generates waves just large enough to be heard lapping against the sand.
Holograms continue on after the trees making the room look like a small part of an infinite paradise, but the
trained eye can easily distinguish where reality ends and fantasy begins.
Residential Elevator <1> Sales Office <2>
Sales Office
The center of this regal room is dominated by a ring of expensive, black couches. In the very center of the room is
a 2-meter radius fountain. In the center of the fountain is the arcology's logo sculpted in gold.
Lining the rest of the room are synthetic redwood desks. A comfortable chair rests behind each desk with two more in
front of it. The floor is newly carpeted in a color matching the desks.
A pair of black marble pillars sit on either side of the elevator and the dark green metallic door on the far wall.
Business Elevator <1> Leisure Room <2>
<Capitalist> Sam says, "Never mind."
<Capitalist> Tarnel says, "60 seconds."
<Capitalist> Tarnel says, "Oh."
<Capitalist> Sam says, "No, go."
<Capitalist> Sam says, "Dead end."
@pemit/list #689 #692 #639 #686 #693 #682 #696 #677 #647 #681=guard, move 2
GP Droid <#689> arrives from Leisure Room.
GP Droid <#692> arrives from Leisure Room.
GP Droid <#639> arrives from Leisure Room.
GP Droid <#686> arrives from Leisure Room.
GP Droid <#693> arrives from Leisure Room.
GP Droid <#682> arrives from Leisure Room.
DC Droid <#696> arrives from Leisure Room.
DC Droid <#677> arrives from Leisure Room.
DC Droid <#647> arrives from Leisure Room.
DC Droid <#681> arrives from Leisure Room.
Sales Office
The center of this regal room is dominated by a ring of expensive, black couches. In the very center of the room is
a 2-meter radius fountain. In the center of the fountain is the arcology's logo sculpted in gold.
Lining the rest of the room are synthetic redwood desks. A comfortable chair rests behind each desk with two more in
front of it. The floor is newly carpeted in a color matching the desks.
A pair of black marble pillars sit on either side of the elevator and the dark green metallic door on the far wall.
Business Elevator <1> Leisure Room <2> Contents: DC Droid <#681> DC Droid <#647> DC Droid <#677> DC Droid <#696> GP Droid <#682> GP Droid <#693> GP Droid <#686> GP Droid <#639> GP Droid <#692> GP Droid <#689>
<Capitalist> Sam says, "Thought I had another way, but didn't."
The elevator doors do not open for you.
The elevator doors do not open for you.
GP Droid <#689> departs to Business Elevator <1>.
GP Droid <#692> departs to Business Elevator <1>.
GP Droid <#639> departs to Business Elevator <1>.
GP Droid <#686> departs to Business Elevator <1>.
GP Droid <#693> departs to Business Elevator <1>.
GP Droid <#682> departs to Business Elevator <1>.
DC Droid <#696> departs to Business Elevator <1>.
DC Droid <#677> departs to Business Elevator <1>.
DC Droid <#647> departs to Business Elevator <1>.
DC Droid <#681> departs to Business Elevator <1>.
You sense that you are no longer invisible.
Sam departs to Business Elevator <1>.
Business Elevator
This is a 4-meter square elevator made from a dark green, iron-alloy. To the right of the sliding door out are four
buttons. Each button appears to be a thumb-print scanner. The ceiling is black and reflective, almost like a mirror.
Frigus Tiro Arcology <1> Factory <2> Sales Office <3> Medical Clinic <4> Contents: Sam DC Droid <#681> DC Droid <#647> DC Droid <#677> DC Droid <#696> GP Droid <#682> GP Droid <#693> GP Droid <#686> GP Droid <#639> GP Droid <#692> GP Droid <#689> FrigusTiro Droid <#513>
<Capitalist> Tarnel says, "Unlocked."
SRPG>> Someone has started combat. A new combat round will start in 17 seconds.
You set your combat action to turn invisible.
<Capitalist> Sam says, "Thanks. Another defender here."
SRPG>> A new combat round is starting. You have 20 seconds to set your action. Please read '+help combat' for more help.
GP Droid <#689> says, "I have been ordered to attack FrigusTiro Droid <#513>."
GP Droid <#692> says, "I have been ordered to attack FrigusTiro Droid <#513>."
GP Droid <#639> says, "I have been ordered to attack FrigusTiro Droid <#513>."
GP Droid <#686> says, "I have been ordered to attack FrigusTiro Droid <#513>."
GP Droid <#693> says, "I have been ordered to attack FrigusTiro Droid <#513>."
GP Droid <#682> says, "I have been ordered to attack FrigusTiro Droid <#513>."
DC Droid <#696> says, "I have been ordered to attack FrigusTiro Droid <#513>."
DC Droid <#677> says, "I have been ordered to attack FrigusTiro Droid <#513>."
DC Droid <#647> says, "I have been ordered to attack FrigusTiro Droid <#513>."
DC Droid <#681> says, "I have been ordered to attack FrigusTiro Droid <#513>."
You sense that you are invisible.
SRPG>> GP Droid <#686> inflicts 42 points of damage on FrigusTiro Droid <#513> using strength.
SRPG>> DC Droid <#681> inflicts 28 points of damage on FrigusTiro Droid <#513> using strength.
SRPG>> FrigusTiro Droid <#513> is disabled.
SRPG>> GP Droid <#639> inflicts 32 points of damage on FrigusTiro Droid <#513> using strength.
SRPG>> FrigusTiro Droid <#513> is disabled.
SRPG>> FrigusTiro Droid <#513> is destroyed.
SRPG>> A new combat round is starting. You have 20 seconds to set your action. Please read '+help combat' for more help.
<Capitalist> Sam says, "Got him."
You set your combat action to turn invisible.
You sense that you are invisible.
********************************************************
<Capitalist> Sam says, "Heading into the factory to do some damage and look for secrets."
Factory
An assembly-line conveyor-belt creates an outline of the room. Robotic arms make grinding and creaking sounds as
they weld, screw, and arrange pieces of the finished product.
In the center of the room is a raised platform where the supervisors monitor everything. Mechanics in dirty overalls
linger near the center when they are not maintaining the machinery. Near the elevator products are being packaged for
shipping.
A dark green door leads to the dormitory in the wall opposite the elevator.
Business Elevator <1> Dormitory <2>
GP Droid <#689> arrives from Business Elevator.
GP Droid <#692> arrives from Business Elevator.
GP Droid <#639> arrives from Business Elevator.
GP Droid <#686> arrives from Business Elevator.
GP Droid <#693> arrives from Business Elevator.
GP Droid <#682> arrives from Business Elevator.
DC Droid <#696> arrives from Business Elevator.
DC Droid <#677> arrives from Business Elevator.
DC Droid <#647> arrives from Business Elevator.
DC Droid <#681> arrives from Business Elevator.
You say, "Guards, smash anything expensive, bring me anything valuable."
<Capitalist> Tarnel says, "I'm heading back to the camera node in case we need more time."
<Capitalist> Sam says, "Thanks."
Sam looks around, "Everyone lay on the floor and no-one gets hurt."
Sam shoots a robotic arm to punctuate his point.
The arm explodes.
Sam motions a mechanic away from a computer, then grabs it's memory.
You say, "Look like blue-prints to me."
Mechanic faints.
<Capitalist> Tarnel says, "Cameras off until 00:16"
You say, "Ok guards, move 1, since we are done here."
********************************************************
DC Droid <#681> departs to Business Elevator <1>.
DC Droid <#647> departs to Business Elevator <1>.
DC Droid <#677> departs to Business Elevator <1>.
DC Droid <#696> departs to Business Elevator <1>.
GP Droid <#682> departs to Business Elevator <1>.
GP Droid <#693> departs to Business Elevator <1>.
GP Droid <#686> departs to Business Elevator <1>.
GP Droid <#639> departs to Business Elevator <1>.
GP Droid <#692> departs to Business Elevator <1>.
GP Droid <#689> departs to Business Elevator <1>.
You sense that you are no longer invisible.
Sam departs to Business Elevator <1>.
<Capitalist> Sam says, "Leaving the arcology. We have what we came for."
Sam departs to Frigus Tiro Arcology <1>.
GP Droid <#689> arrives from Business Elevator.
GP Droid <#692> arrives from Business Elevator.
GP Droid <#639> arrives from Business Elevator.
GP Droid <#686> arrives from Business Elevator.
GP Droid <#693> arrives from Business Elevator.
GP Droid <#682> arrives from Business Elevator.
DC Droid <#696> arrives from Business Elevator.
DC Droid <#677> arrives from Business Elevator.
DC Droid <#647> arrives from Business Elevator.
DC Droid <#681> arrives from Business Elevator.
<Capitalist> Tarnel says, "Okay."
Sam departs to Tempest <1>.
GP Droid <#689> arrives from Frigus Tiro Arcology.
GP Droid <#692> arrives from Frigus Tiro Arcology.
GP Droid <#639> arrives from Frigus Tiro Arcology.
GP Droid <#686> arrives from Frigus Tiro Arcology.
GP Droid <#693> arrives from Frigus Tiro Arcology.
GP Droid <#682> arrives from Frigus Tiro Arcology.
DC Droid <#696> arrives from Frigus Tiro Arcology.
DC Droid <#677> arrives from Frigus Tiro Arcology.
DC Droid <#647> arrives from Frigus Tiro Arcology.
DC Droid <#681> arrives from Frigus Tiro Arcology.
Sam departs to Tempest Dock <1>.
GP Droid <#689> arrives from Tempest.
GP Droid <#692> arrives from Tempest.
GP Droid <#639> arrives from Tempest.
GP Droid <#686> arrives from Tempest.
GP Droid <#693> arrives from Tempest.
GP Droid <#682> arrives from Tempest.
DC Droid <#696> arrives from Tempest.
DC Droid <#677> arrives from Tempest.
DC Droid <#647> arrives from Tempest.
DC Droid <#681> arrives from Tempest.
<Capitalist> Tarnel says, "Let me know when you're out."
<Capitalist> Sam says, "Out."
You say, "Guards, move #691"
Sam departs to Sam's Submarine <#691>.
Sam's Submarine <#691> has been unlocked.
DC Droid <#681> departs to Sam's Submarine <#691>.
DC Droid <#647> departs to Sam's Submarine <#691>.
DC Droid <#677> departs to Sam's Submarine <#691>.
DC Droid <#696> departs to Sam's Submarine <#691>.
GP Droid <#682> departs to Sam's Submarine <#691>.
GP Droid <#693> departs to Sam's Submarine <#691>.
GP Droid <#686> departs to Sam's Submarine <#691>.
GP Droid <#639> departs to Sam's Submarine <#691>.
GP Droid <#692> departs to Sam's Submarine <#691>.
GP Droid <#689> departs to Sam's Submarine <#691>.
Sam's Submarine <#691> has been locked.
<Capitalist> Sam says, "In the ocean."
Syria Dock(#169RF)
The piers here are in very good repair. A wide assortment of submarines are constantly arriving and leaving. Dock
workers are spending more time loading food stuffs than they are building or repairing submarines.
Steel cables are piled up in one corner. A few guards in blue assist in directing traffic.
Sales representatives from General Products are selling dexterity 10 submarines with variable constitutions. Use
'+buy sub <number>' to buy a submarine. The number will be the submarine's constitution and can be from 0 to 10. The price
is 10,000 Oxy plus 20,000 per constitution point.
A group of scrap metal buyers make offers on subs whose day is past, use '+sell sub <#number>' to sell your sub to
them.
<Capitalist> Sam says, "Back to Syria."
You say, "Guards, move 1"
GP Droid <#689> departs to Syria Dock <1>.
GP Droid <#692> departs to Syria Dock <1>.
GP Droid <#639> departs to Syria Dock <1>.
GP Droid <#686> departs to Syria Dock <1>.
GP Droid <#693> departs to Syria Dock <1>.
GP Droid <#682> departs to Syria Dock <1>.
DC Droid <#696> departs to Syria Dock <1>.
DC Droid <#677> departs to Syria Dock <1>.
DC Droid <#647> departs to Syria Dock <1>.
DC Droid <#681> departs to Syria Dock <1>.
Sam's Submarine <#691> has been locked.
Sam departs to Syria Dock <1>.
You say, "Guards, move 1"
DC Droid <#681> departs to Syria <1>.
DC Droid <#647> departs to Syria <1>.
DC Droid <#677> departs to Syria <1>.
DC Droid <#696> departs to Syria <1>.
GP Droid <#682> departs to Syria <1>.
GP Droid <#693> departs to Syria <1>.
GP Droid <#686> departs to Syria <1>.
GP Droid <#639> departs to Syria <1>.
GP Droid <#692> departs to Syria <1>.
GP Droid <#689> departs to Syria <1>.
Sam departs to Syria <1>.
Tarnel appears.
Tarnel says, "What have we got?"
GP Droid <#692> departs to General Products Arcology <3>.
GP Droid <#686> departs to General Products Arcology <3>.
GP Droid <#682> departs to General Products Arcology <3>.
GP Droid <#689> departs to General Products Arcology <3>.
GP Droid <#639> departs to General Products Arcology <3>.
GP Droid <#693> departs to General Products Arcology <3>.
You say, "Let me put the droids back."
Sam departs to General Products Arcology <3>.
Tarnel arrives from Syria.
GP Droid <#692> departs to Guard Room <4>.
GP Droid <#686> departs to Guard Room <4>.
GP Droid <#682> departs to Guard Room <4>.
GP Droid <#689> departs to Guard Room <4>.
GP Droid <#639> departs to Guard Room <4>.
GP Droid <#693> departs to Guard Room <4>.
Sam departs to Guard Room <4>.
You say, "guards, health"
Tarnel arrives from General Products Arcology.
GP Droid <#693> says, "I have 50 life points. I am a grade REDACTED droid."
GP Droid <#639> says, "I have 50 life points. I am a grade REDACTED droid."
GP Droid <#689> says, "I have 50 life points. I am a grade REDACTED droid."
GP Droid <#682> says, "I have 50 life points. I am a grade REDACTED droid."
GP Droid <#686> says, "I have 50 life points. I am a grade REDACTED droid."
GP Droid <#692> says, "I have 50 life points. I am a grade REDACTED droid."
You say, "No losses on our side, three droids gone for them."
You say, "Nice and fast, in and out."
Tarnel says, "Much better than last time."
You say, "We hit the factory floor, stole some blueprints from a computer and then wrecked what we could. No collateral
damage."
You say, "You seemed to have a pretty good time in the ACN."
Tarnel says, "I took some damage, but never had to log out."
You say, "Nice."
Tarnel says, "Indeed."
You say, "Well, I'm going to get these blueprints to the engineers upstairs. This should be just what we need to get our
hovertank line in place."
Sam departs to General Products Arcology <1>.
Sam departs to Business Elevator <2>.
Sam departs to Factory <2>.
Sam hands a memory chip to a supervisor, "Copy this and send it over to engineering."
Supervisor nods, "Yes, Sir."
Sam departs to Business Elevator <1>.
Sam departs to General Products Arcology <1>.
Sam departs to Guard Room <4>.
You say, "I'll see that you get a bonus for this. For now, I need to get some sleep."
Tarnel says, "See you later, then."
You say, "Thanks."
Sam walks over to a bunk bed.
Tarnel departs to General Products Arcology <1>.
>From General Products Arcology >> Tarnel arrives from Guard Room.
>From General Products Arcology >> Tarnel departs to Syria <1>.

